We are one of the leading concerns for providing network related projects such as ns2, and ns3 network simulation. A discrete-event network simulator for Internet systems are known as Ns3 simulation. Primarily, it is targeted and used for research and educational purpose. In last 7 years we are providing the ns-3 project which is an open-source project developing ns-3. Under the GNU GPLv2 license we are providing the Ns3 simulation for the research scholars and college students. It will rely on your budget and the ongoing contributions of our developer community to develop new models debug or maintain existing ones, and share results to the students and research scholars.
The Ns3 simulation and core models are implemented in C++ programming. Our dedicated team members are having much more talent in effective Ns3 simulation. The C++ main programs are statically linked with the Ns3 simulation which is built as a library. The start of simulation and simulation topologies are defined in those libraries. Python scripts are wrapped by the C++ programs and the Ns3 simulation modules are imported by these python.
The Networking projects clients those who are done a project on Ns3 simulation is fully satisfied by our organization. And we are providing genuine document work for engineering, arts and science students and effective proposal writing for Phd scholars. The length of a queue is controlled by an Active Queue Management system which does not run full where it’s adding maximum (usually bloated) delay under load. The handling of bursts of packets is not effective by the buffers when they run full. In the face of congestion The TCP cannot function properly. The slowdown of packet drops or ECN are signaled by the TCP in a timely fashion. The sharing of link between the node is quadratic is the main responsiveness of TCP’s where 10 times the delay means it will respond 100 times more slowly to competing traffic, and “elephant” bulk data flows are truly elephantine.
Our organization is mainly focus on the protocol concepts and these protocols are fully understand and executed by our developers team. The Ns3 simulation uses FPVB protocol and it should be followed by the students and research scholars for their projects. The Fixed Path with Variable Band width is named as FPVB. The fixed path between the source and destination nodes is selected by this algorithm when the packets are transferred. The packets are transferred in variable bandwidth size. Continuously, in 10’s the duration time for every packet transmission is changed. The transferring time of the data between the two nodes are decreased by this algorithm.
We are providing hundred percent customers satisfaction to the clients those who are guided by us. And also in every year we are conducting number of seminar and workshop for the students. During the entire data transfer period the switching restricted in Ns3 simulation. Only be applied to small scale networks with a limited number of time slots are proposed by the optimal solution with the exponential complexity. The most stringent transport conditions by fixing both path and bandwidth are imposed by our proposed approach. We design an optimal algorithm for each of these scheduling problems. The possibility of data transfer in any number of contiguous time slots and the minimum transfer end time is examined by our protocol which plays vital role in Ns3 simulation.