Networking Projects with Source Code

Networking Projects with Source Code

        In general, we have provided all the essential details about the significance of networking projects along with the source code through this article.

         As first, the computer networking is considered as the reference to interconnect the computing devices that are capable to exchange the data share the resource among one another. The communication protocols are defined as the set of rules that are utilized in the networked devices for the transmission of information through the wireless and physical technologies.

       For your ease, we have highlighted the same Ns3 source code for the construction of network in the following.

NodeContainer IoTNodes; NodeContainer ControllerNodes; NodeContainer VoIPServers; NodeContainer SwitchNodes;
IoTNodes.Create (numDevices);
ControllerNodes.Create (2);
VoIPServers.Create (2);
SwitchNodes.Create (numswitches);
WifiHelper wifi; Ptr extension; Ptr extenAH;
YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default (); wifiPhy.Set ("RxGain", DoubleValue (-30));
wifiPhy.SetPcapDataLinkType (YansWifiPhyHelper::DLT_IEEE802_11_RADIO);
YansWifiChannelHelper wifiChannel;
wifiChannel.SetPropagationDelay ("ns3::ConstantSpeedPropagationDelayModel");
wifiChannel.AddPropagationLoss ("ns3::FriisPropagationLossModel");
wifiPhy.SetChannel (wifiChannel.Create ());
NqosWifiMacHelper wifiMac = NqosWifiMacHelper::Default ();
wifi.SetStandard (WIFI_PHY_STANDARD_80211b);
wifi.SetRemoteStationManager ("ns3::ConstantRateWifiManager","DataMode",StringValue
(phyMode),"ControlMode",StringValue (phyMode));
wifiMac.SetType ("ns3::AdhocWifiMac");
NetDeviceContainer switchDevices = wifi.Install (wifiPhy, wifiMac, SwitchNodes,0);
NetDeviceContainer ControllerDevices = wifi.Install (wifiPhy, wifiMac, ControllerNodes,0);
NetDeviceContainer ServerDevices = wifi.Install (wifiPhy, wifiMac, VoIPServers,0);
NetDeviceContainer IoTdevices = wifi.Install (wifiPhy, wifiMac, IoTNodes,0);
int64_t streamIndex = 0; ObjectFactory pos;
pos.SetTypeId ("ns3::RandomRectanglePositionAllocator");
pos.Set ("X", StringValue ("ns3::UniformRandomVariable[Min=1.0|Max=1000.0]"));
pos.Set ("Y", StringValue ("ns3::UniformRandomVariable[Min=1.0|Max=1000.0]"));
Ptr taPositionAlloc = pos.Create ()->GetObject ();
streamIndex += taPositionAlloc->AssignStreams (streamIndex);
MobilityHelper mobility;
mobility.SetPositionAllocator(taPositionAlloc);
std::stringstream ssSpeed; ssSpeed << "ns3::UniformRandomVariable[Min=0.0|Max=" << nodeSpeed << "]";
std::stringstream ssPause; ssPause << "ns3::ConstantRandomVariable[Constant=" << nodePause << "]";
mobility.SetMobilityModel
("ns3::RandomWaypointMobilityModel","Speed", StringValue (ssSpeed.str ()),"Pause", StringValue (ssPause.str ()), "PositionAllocator", PointerValue (taPositionAlloc)); mobility.Install (IoTNodes);
MobilityHelper mobility1;
mobility1.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
mobility1.Install (SwitchNodes);
mobility1.Install (ControllerNodes);

          In addition, the research scholars may face various issues while implementing the source code in networking projects. Thus, we are providing the complete support for the research scholars. Ping us to aid more!!!

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