We offer OMNET ++ simulation projects for B.E with wired and wireless communication networks. OMNET ++ an object oriented, modular and component based c++ simulation library composed of various frameworks to build new network simulators. OMNET ++ ensure framework to investigate various simulation environment. We support OMNET ++ with various hardware wired computer network simulation scenario for students projects. We develop various applications in OMNET ++ under various simulation models and frameworks.
Characteristics of OMNET ++:
We adopt the following characteristics in final year project are:
- Simulation kernel library.
- Opp neddoc model documentation tool.
- Graphical network editor.
- Command line interface for simulation execution called cmdenv.
- OMNET ++ compiler uses NED for topology creation.
- Graphical output vector plotting tool called plove.
MANET Simulation in OMNET ++:
Mobile Adhoc network composed of various mobile devices ensure communication with every device without any infrastructure or administrator. MANET is referred as self configuring network and every node in MANET connected by wireless links and act as router and host. Network router perform packet forwarding function from one place to another place. Network host in MANET receive data forwarded by source node. We provide IEEE based papers in OMNET ++ simulation. We simulate OMNET ++ with MANET network and categorized as three types they are:
- Intelligent Vehicular Adhoc Network (INVANETS).
- Vehicular Adhoc Network (VANET).
- Internet Based Mobile Adhoc Network (IMANETS).
Sensor Network Simulation:
We use wireless sensor network composed of spatially distributed autonomous device using sensor to monitor physical environmental condition such as pressure, sound, temperature. Every sensor node has sensing capacity with neighboring modes. To simulate sensor network with OMNET ++ we provide component based architecture and INET framework. By INET framework we ensured more than 110+ projects with various applications and wireless sensor network simulations.
P2P Live Streaming In OMNET ++:
An emerging technology called p2p to reduce obstacle of stream live events over internet. It referred as overlay network every node simultaneously function as client and server. In this model, we ensure that node have we or part of requested media to forward the requesting nodes. By this way, no of nodes are increased and each node contribute own resource to produce a capacity of entire system. We implement p2p with OMNET ++ called as client server model.
By reorganized streaming and p2p overlay provide high scalable and low cost which lowered barrier to stream live events over internet. By this process, we ensure good quality of service to end users. We define quality of service in two terms are:
QoS ensure high playback continuity of node with receive data block stream with certain time constraints. We reduce quality of playback when it disrupts continuity.