Communication projects for B.Tech providing the project support for different domains, which include networking, Data mining, Network security, and wireless Communication, Network simulation, etc
B.Tech projects can also well be developed in the networking area. Now we are offering the network simulation projects which are well guided by our team experts because they are well qualified in simulation tools.
Mostly, the networking projects are simulation type. The QualNet, Network actor 2, is the simulation tools which are applied to the simulation based projects for B.Tech projects.
We are also considered a student’s innovative idea, which is implemented in their final year projects with the guidance of our experts. Our staff is having knowledge of developing various kinds of protocols on Communication. The standard of Communication projects for B.Tech is accommodated by the experts.
The Btech students can also do their projects on the IEEE standard, which is achieved by us. The non-IEEE-related Communication projects were also developed by us in all areas of the domain for the B.Tech student’s community.
The students can accept their own absorbed real-time projects. Accurately, as aforementioned as that of the student’s requirements, this kind of project also developed. We provide Communication projects for B.Tech with full documentation and output also.
The fixed path with fixed bandwidth is referred to as FPFB. The path is fixed for every network, so there is no switching across the network. The fixed path is selected by this algorithm for particular time slots.
We are following most reputed international journals like IEEE, ACM, springs, Science Direct, and so on. So, more than 250 country students and research scholars are benefited from us.
Another important scheduling is used in our FPVB. Every time slot, this algorithm selects a fixed path across the network. The size of the bandwidth is maximized by this algorithm on projects in B.Tech. Each time slot with the variable bandwidth is computed by the one path is defined as VPVB.
The network with the source and destination nodes is transferring the packets. The data across the network is transferred by each node, which requires bandwidth.
Our proposed projects use the four kinds of a bandwidth scheduling algorithm, which is used to find out the effectiveness of the bandwidth for transferring data to the networks. In the past seven years of our journey, we have done more than 25000 students and research scholars projects with very kind nature.
And we also were providing online execution facilities such as dream viewer, skype for the students. The VPVB (OPTIMAL) algorithm is also concentrated by the B.Tech students who are doing a project in Communication. The best path is selected by this algorithm for transferring the data over the network. The size of the bandwidth is increased by this algorithm.
A certain kind of queue is managed by this AQM strategy. The packets have arrived after that, the probability for each node is calculated, and then transfer the packets. The network received the packets when an intermediate node transfers the packet to the destination node.
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Unlimited Network Simulation Results available here.