The term LTE stands for Long Term Evolution, which is an effective technique that improves the extreme performance of a network, particularly in the limitations of air. It is widely used for the purpose of cellular communications. It is used in mobile networks also to enhance the speed of data transmission and to enable fast browsing. Comparing to its previous generation networks like 2G and 3G, the LTE can be implemented in the 4G and in the future of the Internet, 5G network.
“This article discusses the importance of the LTE network, its research purposes and it displays our experimental experiences in the LTE simulator and through this article, we share with you some important aspects of the LTE simulator from the research point of view!!”
The above uses are the common advantages of the LTE simulator. The LTE network is better known for its fast internet connectivity and incredibly fast data transmission. Here are our experimental modules of the LTE simulator.
The above-mentioned modules are our sample modules for research purposes. Other than these, we have numerous modules to provide results by analysing various simulating conditions. Here we provide you our important classes of LTE simulators.
To be precise, there are limited classes available for the LTE simulator. To the best of our knowledge, our engineering team is in an effort to design new types of modules to perform simulations over various conditions. Here are our familiar programming languages for your reference.
These are programming languages, which we used commonly to simulate the LTE network. Apart from this, we are trying to implement other programming languages in the LTE simulator. The following are the Supporting OS in the LTE simulator.
System capacity
And the supporting tools are –
Operating Systems are generally important to implement any simulator over any desired network. The mentioned OS should be implemented over the above version of the network system for effective simulation. In addition to the supporting OS, we provide you the protocols for the LTE simulator.
RRC ( Radio Resource Control) protocol
It is a third layer protocol used among the user equipment and the base station. The messages of RRC are transmitted through the PDCP protocol. It is detailed in TS 36.331 by 3GPP in LTE. The main function of the RRC protocol involve
RLC (Radio Link Control) Protocol
It is placed above the layer of 3GPP MAC and underneath the PDCP. It belongs to the Layer 2 Radio Link protocol of air interface that is detailed in LTE by TS 36.322. The duties of this protocol are to transmit upper layer PDU in any of the following modes like
The functions of RLC are
The above-mentioned protocols are the wide known protocols for the functions of simulation. Still, there are other protocols available for the LTE simulation but with lower efficiency. In addition to the above lists and functions of protocols, we provide you the subject used in the LTE simulator
The above-mentioned subjects are given for example to denote their major uses in the LTE simulator. In case of research purpose, we can introduce you to various subjects. Here are the result analytics parameters of the LTE simulator.
The mentioned parameters are considered as the important parameters used by the simulator to analyze the performance of the network. In addition to the experimental study of the LTE simulator, we provide you the subject-wise modules of the LTE simulator.
For the LTE subject-based simulations, we can use the following modules of
The exceeding modules are commonly used in the LTE subjects. These modules are even apt for the other network types to provide effective simulation. Besides the modules, we give the major syntax used to program the LTE simulation.
Chief syntax in LTE simulator
class EnbMacMemberLteEnbPhySapUser : public LteEnbPhySapUser
{
public:
EnbMacMemberLteEnbPhySapUser (LteEnbMac* mac);
// inherited from LteEnbPhySapUser
virtual void ReceivePhyPdu (Ptr<Packet> p);
virtual void SubframeIndication (uint32_t frameNo, uint32_t subframeNo);
virtual void ReceiveLteControlMessage (Ptr<LteControlMessage> msg);
virtual void ReceiveRachPreamble (uint32_t prachId);
virtual void UlCqiReport (FfMacSchedSapProvider::SchedUlCqiInfoReqParameters ulcqi);
virtual void UlInfoListElementHarqFeeback (UlInfoListElement_s params);
virtual void DlInfoListElementHarqFeeback (DlInfoListElement_s params);
private:
LteEnbMac* m_mac;
};
EnbMacMemberLteEnbPhySapUser::EnbMacMemberLteEnbPhySapUser (LteEnbMac* mac) : m_mac (mac)
{
}
void
EnbMacMemberLteEnbPhySapUser::ReceivePhyPdu (Ptr<Packet> p)
{
m_mac->DoReceivePhyPdu (p);
}
void
EnbMacMemberLteEnbPhySapUser::SubframeIndication (uint32_t frameNo, uint32_t subframeNo)
{
m_mac->DoSubframeIndication (frameNo, subframeNo);
}
void
EnbMacMemberLteEnbPhySapUser::ReceiveLteControlMessage (Ptr<LteControlMessage> msg)
{
m_mac->DoReceiveLteControlMessage (msg);
}
void
EnbMacMemberLteEnbPhySapUser::ReceiveRachPreamble (uint32_t prachId)
{
m_mac->DoReceiveRachPreamble (prachId);
}
void
EnbMacMemberLteEnbPhySapUser::UlCqiReport (FfMacSchedSapProvider::SchedUlCqiInfoReqParameters ulcqi)
{
m_mac->DoUlCqiReport (ulcqi);
}
void
EnbMacMemberLteEnbPhySapUser::UlInfoListElementHarqFeeback (UlInfoListElement_s params)
{
m_mac->DoUlInfoListElementHarqFeeback (params);
}
void
EnbMacMemberLteEnbPhySapUser::DlInfoListElementHarqFeeback (DlInfoListElement_s params)
{
m_mac->DoDlInfoListElementHarqFeeback (params);
}
Some Real-time applications
Normal and emergency situation applications in smart grid: it is based on the smart grid LTE process along with the cellular smart grid components of
The fundamental function of this application is to generate the data from the media server to transfer the wireless buffer to the base station and simultaneously, the user request on the data will be sent to the same base station. It then schedules the data to allocate the users respectively. This application can be broadly classified into
There is always a wide range of chances available for multimedia applications. But the functions may vary according to the user request over the different data. In addition to the applications, we provide you the list of algorithms in the LTE simulator
BCQI downlink scheduling algorithm: this algorithm provides the best results and it prefers the VoID users in resolving the video traffic and prioritize the other traffics later. The simulation report of this algorithm is based on
Channel aware scheduling algorithm: it schedules the process of uplink and downlink in a network.
CQI (Channel Quality Indicator): This algorithm is a kind of scheduling method with the conditions of the best radio link, where this algorithm allots the resource blocks to the users and rise the cell ability at the cost of the equality endpoints of the terminals are far away from the base station because these terminals don’t come for the scheduling process. The scheduling process will be performed as follows
The following steps are included in a network for an effective offloading process.
Step 1: Offloading request from the SDN controller to SDN Wi-Fi
Step 2: Attaching request from the SDN Wi-Fi to the UE
Step 3: Attaching response from the UE to the SDN Wi-Fi
Step 4: Offloading response from the SDN Wi-Fi to the SDN controller
Step 5: Allocating IP address among SDN Wi-Fi and UE
Step 6: SDN controller handover the session to the Wi-Fi network
Step 7: SDN controller terminated the request of the eNodeB
In the downlink scheduling process in the broadband LTE networks generate the data from the media server to transfer to the wireless buffer to the base station and simultaneously, the user request on the data will be sent to the same base station. It then schedules the data to allocate the users respectively.
In this area, the UE requests the LTE network service by using its allotted IMSI number to the Mobility Management Entity (MME). It then transfers the request to the authentication center to verify the identity of the UE in order to confirm the network service. The authentication message is then stored in the HSS and it sends the message to the UE to activate the LTE service. Along with the major areas, we provide you the important networking process of the LTE simulator.
The LTE network enables the user with a high speed of networking and browsing, particularly in mobile networks. It is based on the technologies of UMTS / HSPA and GSM / EDGE. The LTE network can simplify the core to provide higher speed and induced capacity by utilizing various interfaces.
In the data transmission process of the LTE network, the UE requests the eNodeB by the user interface, to the Mobility Management Entity (MME), the request then passing through the Serving Gateway and the PDN gateway. Here, n sends the user request to the respective IP networks, and the request will be replied to by the server in the form of network service. Besides the major processes, we provide you the significant steps of the LTE network.
To render the simulating results of the average throughputs and the average SINR tables, the channel coding, HARQ simulator with the inputs of channel coding rate, and the resource allocation have to be implemented to run the simulation process. Those elements are got from the output results in terms of each LLR transmitted in bit /average SINR from the MIMO-OFDM physical channel simulator with the help of the parameters like MIMO scheme and correlation, bandwidth, and modulationapplied in the LTE link-level simulator.
The above-mentioned steps are performed under the link-level simulation process. We displayed it because; it is the major networking service we are all using with the LTE network. In addition to the networking steps, we provide you the routing protocols of the LTE simulator
ZHLS (Zone-Based Hierarchical Link State Routing Protocol): Similar to cellular networks, the entire network will be separated into non-overlapping zones in ZHLS. Each node
familiar with the node connectivity of its own sector, which does not have any cluster head in the network. There are two levels for routing:
There are many protocols available in the LTE simulation but the above-mentioned protocols are widely used for our research and experimental purpose. That’s the reason for the high lightening. In addition to the important protocols, we get you to the core purpose, i.e. our suggestion on the research titles as displayed below.
According to the various need of the people/users, the network reforming itself day by day. The networking is an endless boon we received for our own convenience, which helps us to stay, connected with our expert team. Knowing the importance of networking, we had chosen this domain to help you progress your academic persuasion, without struggling. We would like to extend our support and guidance at any level of your projects on the LTE network. Not only in LTE network as we providing facilities in other areas of networking if are you interested. So don’t miss this opportunity to choose our service!!
Technology | Ph.D | MS | M.Tech |
---|---|---|---|
NS2 | 75 | 117 | 95 |
NS3 | 98 | 119 | 206 |
OMNET++ | 103 | 95 | 87 |
OPNET | 36 | 64 | 89 |
QULANET | 30 | 76 | 60 |
MININET | 71 | 62 | 74 |
MATLAB | 96 | 185 | 180 |
LTESIM | 38 | 32 | 16 |
COOJA SIMULATOR | 35 | 67 | 28 |
CONTIKI OS | 42 | 36 | 29 |
GNS3 | 35 | 89 | 14 |
NETSIM | 35 | 11 | 21 |
EVE-NG | 4 | 8 | 9 |
TRANS | 9 | 5 | 4 |
PEERSIM | 8 | 8 | 12 |
GLOMOSIM | 6 | 10 | 6 |
RTOOL | 13 | 15 | 8 |
KATHARA SHADOW | 9 | 8 | 9 |
VNX and VNUML | 8 | 7 | 8 |
WISTAR | 9 | 9 | 8 |
CNET | 6 | 8 | 4 |
ESCAPE | 8 | 7 | 9 |
NETMIRAGE | 7 | 11 | 7 |
BOSON NETSIM | 6 | 8 | 9 |
VIRL | 9 | 9 | 8 |
CISCO PACKET TRACER | 7 | 7 | 10 |
SWAN | 9 | 19 | 5 |
JAVASIM | 40 | 68 | 69 |
SSFNET | 7 | 9 | 8 |
TOSSIM | 5 | 7 | 4 |
PSIM | 7 | 8 | 6 |
PETRI NET | 4 | 6 | 4 |
ONESIM | 5 | 10 | 5 |
OPTISYSTEM | 32 | 64 | 24 |
DIVERT | 4 | 9 | 8 |
TINY OS | 19 | 27 | 17 |
TRANS | 7 | 8 | 6 |
OPENPANA | 8 | 9 | 9 |
SECURE CRT | 7 | 8 | 7 |
EXTENDSIM | 6 | 7 | 5 |
CONSELF | 7 | 19 | 6 |
ARENA | 5 | 12 | 9 |
VENSIM | 8 | 10 | 7 |
MARIONNET | 5 | 7 | 9 |
NETKIT | 6 | 8 | 7 |
GEOIP | 9 | 17 | 8 |
REAL | 7 | 5 | 5 |
NEST | 5 | 10 | 9 |
PTOLEMY | 7 | 8 | 4 |